Some of my favourite handpicked works
A Shift Based work application
The goal is to take the hassle out of finding shift based work. This is a next-gen platform for employers and employees revolutionising the part-time workforce, with options to track your work time on the go; This is a product operators who rely on part-time labor and workers.

Role

User Experience Design, User Interface Design, Product Management

It was challenging to lead the design and mobile development team. I collaborated with all the stakeholders, PMs and team leaders (everyone being remote) to ship the application out live and along with this I designed the workflows, User experience and interfaces for the web and mobile applications. The key focus was to sync the workflows between multiple admin portals and mobile apps.
Coming Soon!
A product for feedback and bug reporting
We test the product and launch. but still bugs and feature requests keep coming up. Is there a dedicated place to track these? Track the most wanted features and most irritating bugs by upvotes, so that you know what to work on next to make your app better and bug free.

Role

User Experience Design, User Interface Design

A need which was derived from our own product building experiences. After our soft launch (used internally in our product for a few months), based on our observations we noticed how the product workflows and experience had to change. So we took the decision to re-design the experience and also the look and feel of the product. It had to be something which users are familiar with. This time we white labeled the idea to customise it for the brands.
Coming Soon!
An app to book movie tickets
Ticket booking experience made meaningful and seamless. It suggests the best seats at a particular theatre and also a live view seats getting booked/blocked alongside. This platform aggregates movies running in different theatres at one single place, making it time efficient.

Role

User Experience Design, User Interface Design

After the initial designs I got back to the project again to design workflows to choose food & beverages and to avail discounts. Compromising booking time wasn’t a choice. Understanding that users had pre-defined thoughts while booking the tickets helped us provide a solution. An option to skip food selection and go to payments or take the whole process. Offers were clubbed at the checkout to make it easily accessible.
Coming Soon!
An iOS app to sell used toys
There are around 80% of plastic toys which goes to landfills. With a usable period of six months this sounded alarming. This is an app that allows swapping, buy/selling or donating toys to charities or recycling in order to help moms of the world do their bit for the environment.

Role

User Experience Design, User Interface Design

The industry summed up to $84 billion a year and the majority of them were being in-expensive plastic toys. This is a stand-alone product to sell used toys. With options to post, price, filter & search, the application provided various of these options for buyers and sellers to sort down and look for specific toys related to their child’s age and preferences.
Coming Soon!